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Silent Hill: Townfall Controller Fix: Skipping and Double Input

Fix Townfall controller double inputs with Annapurna’s official per-game Steam Input advice. Check skipped menu items, repeated phone digits and crouch toggles.

Quick answer

For a controller press that triggers twice, Annapurna’s September 25 notice recommends disabling Steam Input for Townfall and restarting the game. In Steam Library, open Townfall’s Properties → Controller → Disable Steam Input. Relaunch and test one menu press. Keep a keyboard available and restore your previous override if the controller stops responding.

On this page

Only the plank refuses to equip?

A usable plank that will not draw needs an equip-binding check first. A quick-item icon can also remain after a plank breaks, according to one PS5 report. Use the weapon checklist when menus and other actions respond normally.

Check whether your symptom matches

The original Steam report describes an Xbox Series X controller skipping menu entries. The same player says one B press makes Simon crouch and immediately stand. Other users describe erratic menu navigation. These are repeated-action symptoms, not simply slow camera movement.

The accepted reply recommends turning off Steam Input, and later replies on September 23 confirm it helped. A separate controller discussion contains additional success reports. One participant posted the same two-device explanation in both threads; that cross-post is one observation, not two independent tests.

Change the override for Townfall only

Keep a mouse and keyboard available so you can undo the change if your controller no longer works. Note the current override before changing it.

  • Exit the game and open your Steam Library.
  • Right-click SILENT HILL: Townfall and choose Properties.
  • Select Controller. Under the override for Townfall, choose Disable Steam Input.
  • Relaunch. In the menu, press down once and check whether the selection moves one entry. Then compare one crouch press during normal play.
  • If the controller stops responding or the symptom is unchanged, close the game and restore the previous override.

Phone digits repeat or an openable door will not open

A September 24 Steam player using a Razer Wolverine V2 Chroma reported both double phone inputs and an unresponsive Video Star door. Another player in that discussion said changing gamepad or using the keyboard resolved the problem. Separate hotel and Zoe’s-house door reports also point to the per-game Steam Input test. These are community workarounds, not a confirmed cause for every blocked door.

Compare the same action with the keyboard before assuming the save is stuck. If it works, try the override above and test again. If both input methods fail, check the door’s actual lock, key or clue requirement; repeated input and missing progression items need different checks. Do not restart the whole game solely because a controller action failed.

What the official notice confirms

Annapurna identifies duplicate actions as a known Steam issue and says the current Steam Beta contains a fix. Its recommended immediate step is the per-game Steam Input override and a restart. The post does not say a Townfall performance patch has shipped or require you to join the beta.

Earlier player reports remain useful for recognizing symptoms, but seeing two controller entries is not a required diagnosis. Test menus and gameplay after restarting. A locked door can still need an item or clue even after duplicate input is resolved.

If disabling Steam Input does not help

Restore the original setting and distinguish a controller that is not detected at all from one that produces repeated actions. Record the controller model, connection type, Steam override and whether keyboard input behaves normally. Those details make a support report more useful than “controller broken.”

This page applies to the Steam PC version and the official notice and launch reports checked September 26, 2026. It does not prescribe a PS5 console setting or claim to repair unrelated camera stutter.

Looking for keyboard or mouse remapping instead?

Changing an action’s binding is different from fixing a button that fires twice. Keyboard controls appear under an in-game menu called Controller Mapping; some mouse assignments remain restricted in launch-player reports.

Common questions

Should I disable Steam Input for every game?

No. The reported test uses Townfall’s per-game Controller override. Other games may need their existing configuration.

Does a crouch-and-stand action mean the controller is broken?

Not by itself. Several Townfall players reported that behavior improving after a software setting change. If this test fails, restore the setting and record whether the same controller repeats inputs elsewhere.

REFERENCE RECORD

Sources used for this page

Official publisher troubleshooting noticeAnnapurna: controller input and GPU crash workaroundsPosted September 25, checked September 26, 2026. Developer-badged Annapurna Community post recommends disabling Steam Input and restarting for duplicate actions, disabling ray tracing for repeated AMD GPU crashes, and updating NVIDIA drivers. Temporary advice while performance work continues; no release date or patch changelog.Community troubleshooting reportsSteam players: controller skipping optionsSeptember 22–23, checked September 23, 2026. Accepted Steam Input reply and multiple confirmations, including recent follow-ups and per-game override steps.Community troubleshooting reportsSteam players: repeated controller actionsSeptember 22–23, checked September 23, 2026. Additional menu-skipping reports and Steam Input confirmations. The same two-device post also appears in C10 and is counted once.Community troubleshooting discussionPlayers: door and phone input problemsSeptember 24, checked September 25, 2026. Reports a Video Star door failing and repeated phone digits with a Razer gamepad. A second player reports success with keyboard or another gamepad; not an official fix.Community troubleshootingPlayers: hotel door interaction failureSeptember 23, checked September 25, 2026. Player cannot open the early door; reply reports disabling the per-game Steam Input setting. Not a universal softlock fix.Community troubleshootingPlayers: Zoe’s house door input issueSeptember 23, checked September 25, 2026. Door sound without passage, with a Steam Input suggestion. Read alongside repeated Steam menu-input reports, not as confirmed bug diagnosis.Community control troubleshootingPlayers: plank cannot attack or blockSeptember 23 discussion, checked September 25, 2026. Multiple players identify D-pad Down as the re-equip input, including a reply about dying. The original plank-swap workaround is not a universal fix.Community control and durability reportsPlayers: cannot draw a plankSeptember 24 discussion with September 25 replies. PS5 author reports a broken plank remaining in quick items; an independent PC controller player describes D-pad Down. Mouse-wheel success is one player report, not a verified universal binding.First-hand community input reportsSteam players: keyboard mapping and mouse-button restrictionsSeptember 23–26, checked September 26, 2026. Describes Controller Mapping under Control Options, mouse 4/5 working for flashlight but not sprint, and difficulty remapping other actions. These are launch-player observations, not a complete binding matrix.Independent community play reportsResetEra players: CRTV Toggle and mouse-side-button limitsLaunch-week thread checked September 26, 2026. A player describes using Q with Toggle after mouse-side-button limitations. Supports the availability of the hold/toggle choice, not a universal best binding.