BEFORE YOU ARRIVE
Silent Hill: Townfall Game Info
Meet the team behind Townfall, place St. Amelia on the map, and understand the first-person perspective, reported playtime, endings, and music.
Get to know Townfall
Background for choosing your next horror game, with a clear distinction between developer announcements and individual review experiences.

Developer: Screen Burn
Silent Hill: Townfall is developed by Screen Burn, formerly No Code. Separate the studio, publishers, director, and audio contributors.
Read guide
Setting: St. Amelia
Silent Hill: Townfall takes place on St. Amelia in Scotland in 1996. Learn the announced setting and how to explore its story without spoilers.
Read guide
First-person perspective
Yes, Townfall uses first-person gameplay. See why Screen Burn chose it for the CRTV, exploration, and puzzles, and what it means for visibility.
Read guide
How long to beat
PC Gamer’s reviewer reports about 13 hours in Townfall. Understand what that single playthrough says about planning sessions and what it cannot establish.
Read guide
Multiple endings
Yes, official Townfall descriptions confirm multiple outcomes shaped by player actions. Learn what is established before looking for ending routes.
Read guide
Composer: PILOTPRIEST
Anthony Scott Burns, known as PILOTPRIEST, composes Townfall’s score. Learn the confirmed audio credits and where to hear an official preview.
Read guide